Hi,
I implemented “Bezier” Curves for the Open Movie Editor Node Compositor today, which enables a whole range of interesting possibilities for color-manipulation. This example shows a simple three way color correction/grading tool.
It works like this: the “Input” node represents the original unaltered image, that is then fed into brightness and saturation controls. Additionally a “Luminance” map is created and fed into the three Curve nodes, that filter the luminance map into dark, bright and middle components. These components are then applied to the brightness/saturation adjusted input image, by an “Alpha Injection” node. And at the end, those three are composited together again through two “Composition” Nodes.
It’s that easy.
This was a peek preview, the Curve Nodes will be in the next Open Movie Editor release, stay tuned.
Have fun,
-Richard
PS.: Read Digital Compositing for Film and Video for more Information about how this stuff works.
Tags Open Movie Editor
January 3rd, 2008 at 13:44
Just wanted to let you know that an article on OpenME was printed in the Linux Format Magazine:
http://www.linuxformat.co.uk/modules.php?op=modload&name=NewArchives&issue=99
January 3rd, 2008 at 16:17
That’s cool,
Thanks for the link.
Cheers
-Richard