#ifndef _LUT_VIEW_H_
#define _LUT_VIEW_H_

#include <FL/Fl.H>
#include <FL/Fl_Widget.H>

class LutView : public Fl_Widget
{
	public:
		LutView( int x, int y, int w, int h, const char* label = 0 );
		~LutView();
		void draw();
		unsigned char* m_lut;
};

#endif /* _LUT_VIEW_H_ */


