// generated by Fast Light User Interface Designer (fluid) version 1.0107

#ifndef scrolling_pane_mockup_h
#define scrolling_pane_mockup_h
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Scroll.H>
#include <FL/Fl_Pack.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Check_Button.H>
#include <FL/Fl_Slider.H>

class UserInterface {
public:
  UserInterface();
  Fl_Double_Window *window;
  Fl_Scroll *my_scroll;
  Fl_Pack *my_pack;
private:
  void cb_Brightness_i(Fl_Check_Button*, void*);
  static void cb_Brightness(Fl_Check_Button*, void*);
  void cb_Gamma_i(Fl_Check_Button*, void*);
  static void cb_Gamma(Fl_Check_Button*, void*);
public:
  Fl_Group *ex_group;
  Fl_Group *my_box;
private:
  void cb_HSV_i(Fl_Check_Button*, void*);
  static void cb_HSV(Fl_Check_Button*, void*);
public:
  Fl_Group *ex_group2;
  void show();
  bool shown();
};
int main();
#endif

